Site:peta.org Mario Kills Tanooki
November 15, 2011 by staff
Site:peta.org Mario Kills Tanooki, Nintendo this past weekend took over Times Square in New York to honor the Mario legacy and the new Super Mario 3D Land. PETA decided to honor the game as well, in the infinitely more macabre Mario Kills Tanooki. The name is somewhat of a misnomer — never once do you see Mario explicitly kill anything — but regardless, you play a fur-less raccoon dog (PETA’s description) chasing after the Italian plumber wearing what looks to be our protagonist’s fur (and subsequently flying longer than he ever has in any other Mario game).
We’re just going to shut our brain down for a second and jot down some impressions. The controls are simple — press space to jump and collect coins — although the responsiveness seems to be a bit inconsistent. The missions are procedurally-generated — just like Skyrim — in that sometimes you’re trying to reach Mario by jumping over pipes, and other times you are required to jump over cliffs in an effort to catch up. It also runs on Adobe flash, which might cause some stuttering.
Not mentioned? All the koopas mercilessly left n*ked after Mario knocks them out of their shell. Score is judged not by how close you get to Mario but by how many coins you collect. Our high score is 18, before we had to walk away and take a breather. Game is via the source link, and be advised it’s neither for the faint of heart nor for those allergic to bad game design.
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