Samurai II: Vengeance
July 10, 2011 by USA Post
Samurai II: Vengeance, Ancient Japan is heavy with art, culture and history, but none of this will weigh you when you’re out for revenge. In the bloody history of Samurai II: Vengeance, play Daisuke, a masterless samurai, who seeks Orochi, his archenemy of the first installment of the game. The reason is lost in time – unless you find and buy the original game – but all you really need to know is that Daisuke has to kill everyone in its path to reach its destination.
The graphics pop off the screen. In a rocket sled as 60 frames per second (eg application developers), the setting come alive with the windmills turning, swirling flags, and the swing boats, while the action of the sword fighting is intense under their control. The comic book-like colors and designs add to the stylish look of the game cold.
But really it’s all about violence. Easy touch controls that let you move incredible skill, reducing between multiple enemies with rolls, lunge and attacks of court. Press the right combo sequence and temporarily changes the game in slow motion as you decapitate an enemy or cut in half. Blood splatters everywhere, even in the screen itself – it seems you’re looking through a window. Note: The level of violence earns this game a rating of 12 + on iTunes, a “not for children” label on the primary site CommonSenseMedia.org to use, and an average mark of maturity warm here in the Android Market.
Is it fun? Yes, and the challenge increases accordingly, with each new level. You can get old? I think so, but perhaps not before the thumbs fall off from constant use.
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